Pixel-art portrait of Tom Fanta

TOM FANTA

Programmer with a vision

Utopia through AI advancement

About

Backend engineer with 10+ years building scalable systems across fintech, data services, and games. Most recently, founding engineer at an AI agentic platform, building high-scale data services and third-party integrations from the ground up. Python is my main tool, with deep experience in production environments.

Before backend and AI, I worked in game development — releasing two mobile games (Shape Eater and Mountain Rage) built with Construct and Unity, and a multiplayer competitive strategy game built on XNA/C#.

Utopia through AI advancement — that's the direction I want to keep building toward.

I'm open to what's next: ideally something at the intersection of games and AI, but I'm just as interested in AI or backend engineering roles at companies that have AI at their core. I believe that's where things are heading, and I want to be building there.

Ace Wave

Unity, C# game I help produce and test.

Mister Island

Unity, C# game from a Ludum Dare game jam.

  • Programming, game design, music, sfx.
  • Collaborated with a team of two 2D artists and another programmer.

Price Undercutter

Helps you undercut market prices in EVE Online.

Mountain Rage

Android and iOS game made in Unity.

  • Programming lead, game design.
  • Led a team with two programmers, two 3D artists, and two level designers.

Dominium Control

Multi-platform multiplayer game made in C#, XNA game studio framework.

  • Windows server client, deployment on AWS cloud.
  • Collaboration with two other programmers.

Shape Eater

Android and iOS game made in Construct 3.

  • Android/iOS building, in-app purchases implementation.
  • Everything else was made by Jan Fanta.

Typing Game

Pyxel, Python game I made to practice typing non-letter characters faster.

Random Character Generator

Python generator to quickly create NPCs for my D&D games.

Random Traits Generator

Python, a random generator that helps give me ideas for NPC characters.

Chance To Hit

Python app which helps me gauge how deadly my characters/NPCs are in D&D 5e games.

Skills

Languages

  • Python
  • C#
  • C++

AI & Cloud

  • AI / LLM systems
  • DevOps & Cloud (Docker, Kubernetes, GCP, AWS)

Game Dev

  • Unity
  • Unreal Engine 5

Hint: Need a programmer? Send me an e-mail.